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  5. Possibilities of using the electronic educational resources to ensure the interactivity of the learning process
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Possibilities of using the electronic educational resources to ensure the interactivity of the learning process

Автор(ы)
K.E. Мoldabayeva
Odanova Sagira Amangeldiyevna
Дата публикации
4 декабря 2021 г.
Тип
journal article
Издатель
Nizhnevartovsk State University
Журнал
Nizhnevartovsk Philological Bulletin
Том
0
Выпуск
2
Первая страница
97
Последняя страница
104
DOI
10.36906/2500-1795/21-2/09
ISSN
2500-1795
Аннотация
This article provides information on characteristics and classification of electronic educational resources according to the type and purpose of use. The main parameters of electronic educational resources such as electronic type of publication (resource); subject area of study; the proposed level of education; the proposed type of educational process; peculiarity of the audience are described in the article. The possibilities of using electronic educational resources to ensure the interactivity of the learning process are also considered, their advantages such as the ability to simulate various processes that replace the use of special equipment and reagents, interactivity, the possibility of network distribution, ease of information retrieval, openness for entering new data, compact storage data are also describes, as well as some disadvantages such as the possibility of information oversaturation of the educational process, the emergence of additional cognitive load, etc are noted in the article. The article also explains such types of electronic educational resources as a computer textbook (textbook, lecture notes, etc.), an electronic reference book, a computer book of tasks, a computer laboratory practice (models, simulators, etc.), a computer testing system that are widely used by teachers to increase the interactivity of the lessons. New types of e-learning resources that have become the most popular links with the transition to online learning like Zoom, Google meet, Google classroom, Microsoft teams and their role in improving the efficiency of the educational process are also described in this article. The role of the teacher and their tasks and goals and requirements, which have increased with the advent of digital educational resources, are also discussed in the article.
Темы

digital learning reso...

online learning platf...

online learning

cognitive load

simulation in educati...

Области науки (FoS)

Computer Science

Information Systems

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