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  • Некоторые метрики заблокированы вашими 
    Тип записи:Публикация,
    ASSESSING TEACHERS’ MEDIA LITERACY COMPETENCIES IN SECONDARY EDUCATION
    (Ablai Khan University, 2024-12-01) ;
    M.Kh. Tankibayeva
    This article explores the evolution of teacher training methodologies and competencies in the digital era, with a focus on the integration of Information and Communication Technologies (ICT). Traditional teaching models that positioned teachers as sole authorities have gradually shifted towards student-centered and communicative approaches, emphasizing psychological well-being, interpersonal skills, and socio-cultural awareness. Teacher competencies now encompass a blend of linguistic, pedagogical, interpersonal, cultural, organizational, and ICT skills. ICT tools, such as Microsoft Teams and Power BI, have revolutionized teacher-student communication and facilitated data analysis in applied linguistics. Language corpora, as textual databases, support self-directed learning and improve the teaching process by enabling teachers and students to work with authentic linguistic data. These advancements make teaching more dynamic, efficient, and engaging. The research highlights the importance of integrating ICT into teacher training programs to prepare educators for modern classroom demands. The findings suggest that developing ICT competencies and leveraging technological tools significantly enhance the effectiveness of teacher training and professional communication.
  • Некоторые метрики заблокированы вашими 
    Тип записи:Публикация,
    THE IMPACT OF GAMIFICATION ON VOCABULARY LEARNING THROUGH MOBILE APPLICATIONS AND ONLINE PLATFORMS
    (Ablai Khan University, 2025-09-01)
    S. Bolatbek
    ;
    ;
    M.Kh. Tankibayeva
    The effectiveness of mobile gamification in enhancing students’ memory and vocabulary acquisition has made it a significant research topic. Traditional vocabulary learning methods often rely on the rote memorization of words and drills, while gamified approaches employ interactive components such as leaderboards, quizzes, rewards and points to heighten the efficiency of learning. This research aims to examine advantages and disadvantages of mobile learning channels and evaluate how gamified vocabulary development techniques stack up against traditional methods of vocabulary learning, as well as identify the most impactful gamification elements.The study conducted a survey among 50 students using an online survey platform (Google Forms). Quantitative data collection techniques and comparison methods were used to investigate the effects of different platforms and game mechanics on vocabulary learning and motivation in students. To find out how various platforms and game mechanics impact vocabulary acquisition and student motivation, quantitative data collection and comparative analysis techniques were employed. A comparison of gamification platforms revealed that Quizlet works well because it uses competitive elements and repeated learning, Duolingo and Memrise use artificial intelligence to implement adaptive learning, Kahoot! and Word Wall are easy to use in the classroom, and LingQ, while focusing on contextual vocabulary learning, lacks gamification features.By demonstrating how game mechanics impact vocabulary acquisition, this study advances the fields of educational technologies and gamification. The study’s findings recommend the best approach, which balances interest and in-depth language comprehension, by combining gamification and structured learning.